Unreal Engine Game Developer, CTO

🌍 Remote, USA 🚀 Full-time 🕐 Posted Recently

Job Description

Job Summary
Senior Unreal Engine Developer / Chief Technology Officer (CTO)

Location: Remote (U.S.-Based Preferred) | Type: Full-Time / Co-Founder

Compensation: Equity-Based (Co-Founder Stake) + Revenue Share + Salary

Industry: Video Games / Interactive Entertainment

About Mythic Media

Mythic Media is an independent game studio building KAOS: Awakening — an ambitious AAA action-RPG that fuses Greek mythology with a cyberpunk dystopia set in the year 2713. Think God of War meets Cyberpunk 2077 meets Horizon Zero Dawn. We’re backed by early investor interest from top-tier firms and are currently assembling a world-class founding team to bring this vision to life.

This isn’t a job — it’s a chance to co-create a franchise from the ground up. We have extensive creative documentation, a 30-year franchise roadmap, original music, and a clear path to our first vertical slice demo. What we need is a technical visionary to lead the build.

The Role

We’re seeking a Senior Unreal Engine Developer who can step into the CTO / Technical Co-Founder role. You’ll own the entire technical vision — from architecture to implementation — working directly with our CEO and Creative Director to transform an expansive creative blueprint into a playable reality.

This is a leadership position with meaningful equity and creative input, not a hired-gun contract. You’ll have a real seat at the table and a real stake in what we’re building.

Key Responsibilities

  • Lead all technical development in Unreal Engine 5, establishing architecture, pipelines, and best practices from day one
  • Design and implement core game systems including combat, AI, procedural generation, dynamic narrative branching, and multiplayer infrastructure
  • Build and scale the engineering team as funding milestones are reached
  • Collaborate closely with creative leadership to ensure technical execution matches the artistic vision
  • Own the technical roadmap toward the vertical slice demo — our primary funding milestone
  • Evaluate and integrate emerging technologies (AI-driven NPCs, procedural world-building, advanced physics systems)
  • Establish CI/CD pipelines, version control workflows, and quality assurance processes
  • Represent the technical side of the studio in investor meetings and partnership discussions

Required Qualifications

  • 7+ years of professional game development experience with at least 4 years in Unreal Engine (UE4/UE5)
  • Shipped at least one title in a senior or lead engineering role (AA or AAA preferred)
  • Deep expertise in C++ and Blueprints within the Unreal ecosystem
  • Strong experience with one or more: combat systems, AI behavior trees, open-world streaming, multiplayer netcode, or procedural generation
  • Proven ability to architect scalable game systems from prototype through production
  • Experience leading or mentoring engineering teams
  • Strong communication skills and comfort working in a fast-paced, remote startup environment

Preferred Qualifications

  • Experience with Unreal Engine 5 features: Nanite, Lumen, World Partition, MetaHumans, or PCG Framework
  • Background in action-RPG, hack-and-slash, or open-world game development
  • Experience with AI/ML integration in game systems (NPC behavior, dialogue, procedural content)
  • Familiarity with live-service game architecture and post-launch content pipelines
  • Prior startup or co-founder experience in games or tech
  • Passion for mythology, sci-fi, cyberpunk, or genre-blending narratives

What We Offer

  • Significant equity stake as a technical co-founder — this is a founding team opportunity
  • Revenue share and deferred salary structure with transition to competitive compensation upon funding
  • Full creative and technical autonomy over the engineering vision
  • A deeply developed creative foundation: 200+ pages of lore, narrative, and design documentation ready to build from
  • A clear path to funding with early investor interest from top-tier firms
  • The chance to shape a franchise from its inception — not join one already in motion
  • Flexible, remote-first work culture built on trust and creative passion

About KAOS: Awakening

Set in a fractured future where ancient gods have been reborn as digital entities, KAOS: Awakening follows Theia — a fierce, complex protagonist — as she navigates a world where mythology and technology have violently collided. Accompanied by Reaver, a morally ambiguous companion, and OWL, an AI reconnaissance drone, players will carve their path through a sprawling open world filled with branching narratives, brutal combat, and deep lore.

The project features an original soundtrack, cinematic-quality storyboarding, and comprehensive technical design documentation spanning eight major game systems. This isn’t a pitch deck dream — the creative work is done. We need the technical lead to bring it to life.

How to Apply

Submit your resume along with:

  • A portfolio or links to shipped titles / relevant project work
  • A brief cover letter explaining why this opportunity excites you and what you’d bring to the founding team
  • Any relevant GitHub, demo reels, or technical writing samples (optional but appreciated)

Job Type: Full-time

Pay: $275,000.00 per year

    Benefits:
  • 401(k)
  • 401(k) matching
  • Dental insurance
  • Employee assistance program
  • Employee discount
  • Flexible schedule
  • Flexible spending account
  • Gym membership
  • Health insurance
  • Health savings account
  • Life insurance
  • Paid parental leave
  • Paid sick time
  • Paid time off
  • Parental leave
  • Professional development assistance
  • Referral program
  • Retirement plan
  • RSU
  • Stock options
  • Tuition reimbursement
  • Unlimited paid time off
  • Vision insurance

Work Location: Remote

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